Video Game Designed to Deal with the Problem of Drinking and Driving
By Teddy Peterson on October 8th, 2007
A University of Calgary fine arts professor has created a video game designed to deal with the problem of drinking and driving.Dr. James Parker developed the game “Booze Cruise,” which was developed with the help of students, challenges players to get their cars home within a certain period of time without hitting anyone. In the game, the player’s key functions are delayed, much like a drunk driver’s reaction time. Objects appear from nowhere, allowing the player to experience a type of tunnel vision. Sorenson said “Somewhere in your mind, you’re getting a tangible experience of how difficult it is to drive, even with a few drinks.”
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